#include <stdlib.h>
#include <stdio.h>
#include <osg/Node>
#include <osgDB/ReadFile>
#include "../common/scene.h"

int main( int argc, char *argv[] )
{
    osg::ref_ptr<common::Scene> lpScene = new common::Scene;
    osg::Node *lpNode = osgDB::readNodeFile("cow.osg");
    lpScene->addNode( lpNode );


    lpScene->run();
    return 0;
}
